Citation
Pendit, Ulka Chandini and Mahzan, Muhaimin and Mohd Basir, Mohamad Danial fadzly and Mahadzir, Mazlan and Musa, Siti Noraishah (2017) Virtual reality escape room: The last breakout. In: 2017 2nd International Conference on Information Technology (INCIT), 2-3 Nov. 2017, Nakhonpathom, Thailand.
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Official URL: https://ieeexplore.ieee.org/document/8257884
Abstract
— The simulation called VR Escape Room: The Last Breakout was developed to stimulate sense of fear by usage of sounds and mysterious elements for helping user with the phobia of dark and gloomy environment. The simulation was developed through benchmarking, texturing, modeling, and application mechanic with Unreal Engine 4. After it has been developed, the simulation was tested and evaluated to 22 users and the result proved that the simulation was entertaining, interesting, immersive, and has potential to launch on Steam for VR market
Item Type: | Conference or Workshop Item (Paper) |
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Uncontrolled Keywords: | virtual reality,simulation,escape room |
Subjects: | P Language and Literature > PN Literature (General) > PN1990 Broadcasting |
Divisions: | Faculty of Creative Multimedia (FCM) |
Depositing User: | Ms Rosnani Abd Wahab |
Date Deposited: | 31 Mar 2021 23:29 |
Last Modified: | 31 Mar 2021 23:29 |
URII: | http://shdl.mmu.edu.my/id/eprint/7588 |
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