3D scenery learning on solar system by using marker based augmented reality


Ho, Chiung Ching and Martin Sagayam, K. and Robert, Bestak and Lawrence, Henesey (2018) 3D scenery learning on solar system by using marker based augmented reality. In: 4th International Conference of the Virtual and Augmented Reality in Education, VARE 2018, 2018, Dime University of Genoa.

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Augmented reality (AR) is the technology that works on computer vision based recognition algorithms to augment sound, video, graphics and other sensor based inputs and real world objects using the camera of your device. AR applications can become the backbone of education industry. Apps are being developed which are embed text, images and videos, as well as the real-world curriculums. With help of AR, travellers can access real-time information of historical places just by pointing their camera viewfinder to subjects. There are two major forms of augmented reality, marker-based AR and markerless AR. A marker based AR works on concept of target recognition. The target can be 3D object, text, image, QR Code or human-face called markers. Whereas marker-less AR, also known as location-based AR, uses GPS of mobile devices to record the device position and displays information relative to that location. Few drawbacks in marker-less AR like house resolution, size variation and time delay can be solved using marker based algorithms such as marker detection, triangle similarity for marker to camera distance and corner detection.

Item Type: Conference or Workshop Item (Paper)
Uncontrolled Keywords: Augmented reality
Subjects: Q Science > QA Mathematics > QA71-90 Instruments and machines > QA75.5-76.95 Electronic computers. Computer science > QA76.75-76.765 Computer software
Divisions: Faculty of Computing and Informatics (FCI)
Depositing User: Ms Suzilawati Abu Samah
Date Deposited: 07 Mar 2021 01:57
Last Modified: 07 Mar 2021 01:57
URII: http://shdl.mmu.edu.my/id/eprint/7365


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