Investigation Of Game-Based Learning Component In A Programming Subject

Citation

Tan , Phit Huan (2010) Investigation Of Game-Based Learning Component In A Programming Subject. Masters thesis, University of Multimedia.

Full text not available from this repository.

Abstract

Higher dropout and even failure rates for programming subjects have been observed across the years. The problem could be due to the conventional teaching approach that emphasises teacher-centred learning. Such passive teaching method has hindered learners from interacting with the context and therefore created a dull classroom learning experience. Game could be a tool in teaching programming subjects because of its characteristics and features that engages a user in its environment. In education, game has been integrated into learning activities to form innovative educational paradigm, which is known as game-based learning. In order to create a richer and interesting learning environment to the learners, a study to determine the contributing game design components towards the achievement of the learners learning outcomes was conducted.

Item Type: Thesis (Masters)
Subjects: Q Science > QA Mathematics > QA71-90 Instruments and machines > QA75.5-76.95 Electronic computers. Computer science > QA76.75-76.765 Computer software
Divisions: Faculty of Creative Multimedia (FCM)
Depositing User: Ms Suzilawati Abu Samah
Date Deposited: 16 Apr 2012 02:28
Last Modified: 16 Apr 2012 02:28
URII: http://shdl.mmu.edu.my/id/eprint/3496

Downloads

Downloads per month over past year

View ItemEdit (login required)