Citation
Ranjit Singh, Jaspaljeet Singh (2007) Learning Computer Programming Using A Board Game - Case Study On C-Jump. Masters thesis, Multimedia University. Full text not available from this repository.
Official URL: http://myto.perpun.net.my/metoalogin/logina.php
Abstract
C-Jump Computer Programming Board is a new game in the game industry that teaches basic computer programming statements to its players. It educates the basic commands of a programming language, such as the concept of variables, "if", "else", "switch", "while" and "continue". Players will be able to see how the real computer program looks like.
Item Type: | Thesis (Masters) |
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Subjects: | Q Science > QA Mathematics > QA71-90 Instruments and machines > QA75.5-76.95 Electronic computers. Computer science > QA76.75-76.765 Computer software |
Divisions: | Faculty of Creative Multimedia (FCM) |
Depositing User: | Ms Rosnani Abd Wahab |
Date Deposited: | 23 Aug 2010 02:43 |
Last Modified: | 23 Aug 2010 02:43 |
URII: | http://shdl.mmu.edu.my/id/eprint/1154 |
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