Effective E-Learning Interface Design In Online Game: A Case Study Of The SIMS 2

Citation

Zainal Abidin, Sazrinee (2007) Effective E-Learning Interface Design In Online Game: A Case Study Of The SIMS 2. Masters thesis, Multimedia University.

Full text not available from this repository.

Abstract

This research focuses on how effective e-Learning interface design could influence the learning process in online game. Researcher has chosen The Sims 2 as a case study. The Sims 2 is the world's most successful "artificial intelligence" and "people simulator" game.

Item Type: Thesis (Masters)
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure (General)
Divisions: Faculty of Creative Multimedia (FCM)
Depositing User: Ms Rosnani Abd Wahab
Date Deposited: 19 Aug 2010 04:04
Last Modified: 19 Aug 2010 04:04
URII: http://shdl.mmu.edu.my/id/eprint/1279

Downloads

Downloads per month over past year

View ItemEdit (login required)