Learning Computer Programming Using A Board Game - Case Study On C-Jump

Ranjit Singh, Jaspaljeet Singh (2007) Learning Computer Programming Using A Board Game - Case Study On C-Jump. Masters thesis, Multimedia University.

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Abstract

C-Jump Computer Programming Board is a new game in the game industry that teaches basic computer programming statements to its players. It educates the basic commands of a programming language, such as the concept of variables, "if", "else", "switch", "while" and "continue". Players will be able to see how the real computer program looks like.

Item Type: Thesis (Masters)
Subjects: Q Science > QA Mathematics > QA75.5-76.95 Electronic computers. Computer science > QA76.75-76.765 Computer software
Divisions: Faculty of Creative Multimedia (FCM)
Depositing User: Ms Rosnani Abd Wahab
Date Deposited: 23 Aug 2010 02:43
Last Modified: 23 Aug 2010 02:43
URI: http://shdl.mmu.edu.my/id/eprint/1154

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