Items where Author is "Mai, Neo"
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Mahendru, Nazi and Mai, Neo and Hew, Soon Hin (2024) Elevating Students’ Shared Learning Experiences with Augmented Reality in a Digital Marketing Classroom. International Journal of Learning, Teaching and Educational Research, 23 (5). pp. 87-106. ISSN 1694-2493
Mai, Neo and Zahra, Ismat and Hew, Soon Hin and Neo, Tse Kian and Tan, Heidi Yeen Ju and Amir Sharji, Elyna (2024) Game-Based Learning as an Effective Instructional Strategy for Improving Students' Critical Thinking and Collaborative Experiences. In: 2024 12th International Conference on Information and Education Technology (ICIET), 18-20 March 2024, Yamaguchi, Japan.
Mahendru, Nazi and Mai, Neo and Hew, Soon Hin (2022) A Framework for an Enhanced, Technology-backed Student Collaborative Learning Experiences. In: Creative Multimedia Postgraduate Research Colloquium, 14 July 2022, Multimedia University, Malaysia.
Sitharan, Roopesh and Neo, Tse Kian and Tan, Heidi Yeen Ju and Abd Aziz, Muhammad Syahmi and Mai, Neo and Dollmat, Khairi Shazwan (2020) Work-in-Progress—Assisting AR, VR and Hologram Learning Experience through MOOC. In: 2020 6th International Conference of the Immersive Learning Research Network (iLRN), 21-25 June 2020, San Luis Obispo, CA, USA.
Leow, Fui Theng and Mai, Neo (2016) Peer interaction and students' perceptions towards constructivist-collaborative learning environment: Motivation and affective factor. In: ICEL2016 - Proceedings of the 11th International Conference on e- Learning. Academic Publishing, pp. 87-95. ISBN 9781910810927
Mai, Neo (2015) Redesigning for collaborative learning environment: Study on students’ perception and interaction in web 2.0 tools. Procedia - Social and Behavioral Sciences, 176. pp. 186-193. ISSN 1877-0428
Mai, Neo and Leow, Fui Theng (2014) Interactive multimedia learning: Innovating classroom education in a Malaysian university. Turkish Online Journal of Educational Technology, 13 (2). pp. 99-110. ISSN 1303-6521
Rezaei, Azadeh and Mai, Neo and Pesaranghader, Ahmad (2013) Effectiveness of using English vocabulary mobile applications on ESL's Learning performance. In: 2013 International Conference on Informatics and Creative Multimedia (ICICM). IEEE. ISBN 978-0-7695-5133-3