Items where Author is "Cheah, Thomas C. S."

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Group by: Item Type | No Grouping
Jump to: Book Section
Number of items: 1.

Book Section

Cheah, Thomas C. S. and Ng, Kok-Why (2005) A practical implementation of a 3-D game engine. In: International Conference on Computer Graphics, Imaging and Vision: New Trends, 2005. IEEE Xplore, pp. 351-358. ISBN 0-7695-2392-7

This list was generated on Sat Dec 21 21:45:44 2024 +08.