Investigation Of Game-Based Learning Component In A Programming Subject

Tan , Phit Huan (2010) Investigation Of Game-Based Learning Component In A Programming Subject. Masters thesis, University of Multimedia.

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Abstract

Higher dropout and even failure rates for programming subjects have been observed across the years. The problem could be due to the conventional teaching approach that emphasises teacher-centred learning. Such passive teaching method has hindered learners from interacting with the context and therefore created a dull classroom learning experience. Game could be a tool in teaching programming subjects because of its characteristics and features that engages a user in its environment. In education, game has been integrated into learning activities to form innovative educational paradigm, which is known as game-based learning. In order to create a richer and interesting learning environment to the learners, a study to determine the contributing game design components towards the achievement of the learners learning outcomes was conducted.

Item Type: Thesis (Masters)
Subjects: Q Science > QA Mathematics > QA75.5-76.95 Electronic computers. Computer science > QA76.75-76.765 Computer software
Divisions: Faculty of Creative Multimedia (FCM)
Depositing User: Ms Suzilawati Abu Samah
Date Deposited: 16 Apr 2012 02:28
Last Modified: 16 Apr 2012 02:28
URI: http://shdl.mmu.edu.my/id/eprint/3496

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